Just repaired this #Plus4 keyboard, and wow was that a pain! The ribbon needed repairs which took a hour or two, and it was a challenge to keep all the springs and contacts in to reassemble... But they all pass!🥳
I made a video of my learning C64 demo coding and interrupt handling
#c64 #retrocomputing #6502 #commodore #demoscene #assembly #8bit
VARTA, DESTROYER OF WORLDS. #GetTheDamnBatteriesOut #Amiga #RAMexpansion #Amiga500 #Commodore #RetroComputing
Bacchus/FLT just made an amazing video going into depth of #c64 VIC coding.
It's another in the democoding series he's been doing and well worth a watch.
@notawizard @amuletofyendor We are already in touch on Youtube :) ha ha
But You had a good hunch here :)
Also, he wrote this in Forth language.
📷 Geek photos of the week for 2023-01-04
💙 Commodore 64 Memories ...
Title: Boulder Dash
Developer: Peter Liepa
Publisher: First Star Software
Musician: Peter Liepa
Released: 1984
#Commodore #Commodore64 #C64 #RetroGaming #RetroComputing #80s
I have somehow managed to squeeze the Apple eMac into my computer corner. No more computers for me!
Also, here's what my game room set-up is looking like these days!
#gaming #retrogaming #computers #atari #apple #commodore #nintendo #sega
Trying to speed up my #c64 #Wavefunctioncollapse makes for a pretty nice #genuary5 "Debug View".
The red border represents the propagation step, while the black border represents the wave function collapse step (where there are no constraints left to propagate, so the algorithm takes a "guess" at a cell with minimal entropy. Also, cells that are shown in red "glitch art" are those currently queued for a constraint check by the propagator. #genuary
How #software #development generally scales:
Two #developers can get the same job done in twice the time as one.
This is my version of a gaming setup.
I tried to make it so that a few consoles are always plugged in and ready. Then there's the "jump spot" for taking consoles off the shelf an easy plug in.
Putting the TV on the wall with a swivel arm helped free up room.
Cable management is always in need of improvement.
Wanna come over and play?😊
#retrogaming #RetroComputing
#Sega #Nintendo #Atari #Commodore #NEC #PCEngine #NeoGeo
Blazon X-mas Demo
by Blazon. Released on: December 24th, 2022.
With procedural generation you can save a lot of space for content but did you know that Pitfall! on the Atari 2600 uses one byte (!) to describe a room? Here's the link to an article describing how that works:
https://evoniuk.github.io/posts/pitfall.html
#gamedev #procgen #retro
Retro programming and other random stuff about 8-bit machines, mostly Commodore 64, Plus/4, Commodore Basic programming, Assembly, C, ...
If You like to support my work, you can buy me a coffee: https://ko-fi.com/josipretrobits