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This Month in Rust GameDev #12 - July 2020 | Rust Game Development Working Group 

@apxmachit Personally I use Rust as a replacement for Embedded C. I find C too difficult to teach for embedded platforms like PineTime Smart Watch.

One of the biggest issues with embedded C is with the Pointers... It's really easy write pointer code incorrectly.

With Rust we can handle objects safely without worrying about pointers. And yes I still write "unsafe" code on Rust, but at least they are flagged out for easier review.

I still prefer Embedded C for writing operating system code (like Mynewt OS). But for embedded apps that run on top of the embedded OS, I think Rust is the better choice 🙂

@lupyuen You post a lot about rust, what makes it a good language to learn? I heard about safety features but I got confused

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