@reiver @alcinnz this comparison of Gopher from 1999 is worth reading: https://www.ics.uci.edu/~rohit/IEEE-L7-http-gopher.html
@hacks4pancakes I'm glad to see you here, and I'm glad is such a breath of fresh air for you!
@alcinnz Congratulations!
@mclare I see. I guess didn't want to be your first software-engineer employer, and have unrealistic expectations around hiring software people. Their loss!
@mclare These are structural engineering positions or software positions?
Just something I wrote that might be interesting to those who like #math and #literate_programming: I explained Bill Gosper's algorithm for doing arithmetic with continuous fractions. Written with Emacs's org-mode.
@freemo That really sucks. 😥
I hope you can find a refuge from the stress.
@freemo Because you ended with "Turkey".
@enkiv2 We were talking about standoff markup formats the other day, right? Have you looked at the representation of toots in ActivityStreams/ActivityPub?
@mmasnick @ambihelical @freemo I see, thanks! So @pwinn was totally right, which explains a lot.
hi friends, there will be a memorial for Peter Eckersley at the Internet Archive in SF on March 4 2023: https://www.facebook.com/events/2366523486831491/. please spread the word to his friends who aren't on Facebook!
@cemerick @adereth As palettes the adjacency provided by the Hilbert curve disappears, right? So this is just quantizing the RGB components to 1, 2, 3, or 4 bits respectively. Looks like Mathematica's `ColorQuantize` is doing some error-diffusion dithering, I think Floyd–Steinberg though I can't be sure.
Palettes taken from almost-continuous motion along the *n*th-order Hilbert curves (say, 256 or 512 colors along the 2nd-order curve) would be a way of letting the Hilbert nature bleed into the image.
Posterizing to 3 bits per component (quantizing the color without dithering) would also look pretty cool.
I read a lot. Sometimes I learn things. I like making things. I think reading and doing are complementary.