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@freemo
Aaahhh, ok that's nicely explained. Dad and me use the hook-ruler regularly when DIYing up with planks.

I think I'd probably still use normal rulers instead of those rolling things. I fumble way too much.

@mur2501

@freemo Just wondering, would the republicans figure it out though?

@mur2501
Isn't a ruler just a ruler? What improper tools are we talking about?
But I agree, I wasn't really fond of all this precision drawing either. I'd rather use a computer for that, heh. At least you could ctrl-z nicely if you made a mistake!

Hell, life needs a CTRL-Z feature!

@freemo

@mur2501
Protractors and rulers I've used before (maths). But the 'Roll-n-draw' ruler I've not seen before and am not really sure how you'd use it heh.

@freemo

@mur2501 That's a possibility. Might help in spatial thinking there. Ah well, if you have to do it, then you have to do it. Might as well do it well anyway!

@freemo
Probably wouldn't be a course here anymore. Since the HBS is long gone (it's become the VWO I believe) the focus shifted. I'll ask my dad sometime about it. I've seen some of his engineering drawings, somehow he still has them. ;) He hated that course though.

@mur2501

@mur2501 Huh, interesting. Although.. we have it as 'Computer Science' here. Is Computer Engineering any different over there, or is it just another name for the same?

@freemo
Highschool? Which course was that? I know my dad did need to do engineering drawings too in highschool (at the HBS), but modern highschools don't really have this anymore.

@mur2501

@mur2501 .. wow. I have yet to see a Computer Science student here doing that. We had to study lots of maths and logic, but not drawing, heh.

Had to edit a settings.txt file in 7 Billion Humans in order to force the subtitles to be shown. Subtitles are good, so it's even weirder that they didn't have an in-game option to toggle it. At least, I couldn't see an obvious way to do so.

@mur2501 I guess that's why I like games with a story. If I can follow the storyline, that can be very immersive to me.

But if you're interested in sound games... there is one that's very nice.. it visualises sound! It's called Devil's Tuning Fork, try it out here: dge2.itch.io/devils-tuning-for

@mur2501 Love Skyrim, heh. Played the heck out of that one. With a lot of mods. Bethesda is one of the rare studios where I wouldn't mind a game from.. though it does have its limits. Fallout 4 wasn't engaging, and Fallout 76 was something I wasn't interested in at all... and I loved Fallout 3. Bethesda games are really really really buggy as holy fuck, jeez. And they should stick to single player games too.

The gameplay of the Assassin's Creed series is just not for me.

LA Noire did look interesting to me back then as well, but the reviews saying it's buggy is enough for me to stay away. There's so many other games that's fun, so I have no reason to fund a big studio. :P

Is there any game at all that you like where you don't need the sound? :P

@mur2501
Well, with Journey I meant the landscape looked repetitive from what I saw in trailers and video plays. But yes, now that you mention it, I seem to have seen a few puzzle elements in those videos where I think 'how did you know?' and now that you mention it uses sound a lot, that makes a lot more sense. So that doesn't sound like I'd enjoy it as much.

To be honest, I don't know if those 3 games I mentioned earlier uses sound cues either.. but they were perfectly playable for me. :)

And I accept that I won't be playing some good games because of the publisher and their awful DRM. Valiant Hearts is one of those.

Assassin's Creed is an AAA game. I've tried one of those games in that series briefly.. and it was boring to me. Plus it is Uplay, I'm avoiding everything of Ubisoft.

Rockstar Games is also not really a small studio anymore. They're milking their GTA franchise something fierce and have very doubtful practices. I can't appreciate their games much anymore either, so I also try to avoid them. I also read that L.A. Noire's Steam port is badly done, so I don't really want to pay for this either.

@mur2501
- Journey, I considered this, but decided against it. Landscape looked repetitive to me. If it is what I suspect it is, an exploring type of game, then I can probably recommend Aer Memories of Old, ABZU, and RiME. Gorgeous games and immersive. Aer is nice cheap right now.

- Valiant Hearts, alas it's an Ubisoft game. I have extremely negative experiences with Uplay, so I've put this on my ignore list. I accept that I might be missing out on some hidden gems that way.

- Papers Please is one of a kind. Got it too while it was on the hype train, and played it a bit. Not really my type of game though, but I can see why it gained popularity. GLORY TO ARSTOTZKA!

@mur2501 I don't usually buy AAA games. They're boring, shitty, and buggy as fuck, not to speak of generally being overpriced because of marketing and mooching off developer reputation.

I prefer indie games in general, or games with huge replayability. They've given me the most fun so far.

@Raviranjankumar I'm not sure but that guy was 99 years old... I think his era might've ended a few decades ago already?

My condoleances.

@sean Black and white graphics, and on the moon... not a bad combo. ;)

@mur2501 There were 5 games I had lined up for purchase:
- 7 Billion Humans
- Archaica: The Path of Light
- Ascension: Delirium (DLC)
- Endless Bounty
- The Darkside Detective: A Fumble in the Dark

Basically: programming puzzle, laser&mirrors puzzle, DLC of a card game I play a lot, cute RPG adventure, goofy paranormal detective adventure.

Finally got around to buying my share of Steam games during this sale. All games were high on my wishlist, so I'm definitely going to enjoy them. :)

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