@book That description of the game is terrible. Here's a much better one:
You and your companions crash-land on a "rimworld", a frontier planet that's only lightly colonized, distinguished from the core "glitterworld" planets. On this rimworld, you must figure out how to survive, thrive, and escape to the stars. Besides basic tasks, like farming, ranching, and building, you'll also need to figure out how to deal with the natives. Some are low-tech tribes, others are high-tech psychics.
The game is, in essence, a story generator. Randomness is thrown in to make the story more interesting (can't have a story without tragedy).
The whole game is a love-letter to firefly, not just the soundtrack. Think of it as "Whitefall: The Game"