Level editor question:

Are there any 3D map/level editors out there that let you work with CSG/BSP-style primitives, but then export to OBJ/FBX for use in non-idTech engines?

I know Unity/Unreal both have tools like that in their editors, but want to use something dedicated. #gamedev #indiedev

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@brody Yeah, I'm pretty sure the wordbuilder for the Source SDK used to make Half-Life 2 had that functionality. I remember reading about devs who would make buildings in the editor, and then export them and partially destroy them into rubble in a model editor for City 17 environments.

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