@derickflorian Hey there, pleased to meet you. It's hard to choose, sometimes, but C is probably my most common answer when asked what my favourite language is, and I bet you'll like it a lot. And it's cool finding more #mud enthusiasts. I remember an early inspiration back before I'd ever played a MUD myself, and I'm happy to share. This showed up in Dragon Magazine in the 80s, and it remains one of my favourite stories to this day:

https://henrysstories.blogspot.com/2011/03/catacomb-part-1-of-5.html

@mason @derickflorian I have some good, but fuzzy, memories of MUDs from the 90s. I remember adding a Makefile to circlemud, once upon a time. I was offended by the batch build script. 😁

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@piprrr @mason That sounds hard core! I started to look through the tutorial for a python based mud engine, Evennia, and I get the batch script, but was a little intimidated about making different classes for objects and coding game logic like a combat system.

@derickflorian @mason I may have to look into Evennia! A python-based MUD sounds awesome!

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