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Tried to design a non-violent game with . It is suprisingly an uphill battle.

I understand that majority of the games are quite adversarial, but can't it just pin it somewhere, that, no "defending against monster hordes" is still "combat"?

@dpwiz I tried to get it to give me bunch of different ideas for a gamejam. It became vary clear very early that all it was gunna suggest was platforms other more different platforms.
It did, however, some up with some cute themes for that platformer.

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