Good #haskell #gamedev session last night. I finished the map animation support nicely; at least until I followed a suggestion from the chat to use Vector instead of List, for performance.
I mean, it was a good suggestion, but the JSON library didn't support decoding lists into vectors and finding the derived typeclass was a bit tricky (because I don't know much about that 😅 ).
Anyway, good stuff and learned a lot (again @dpwiz is to blame for that!).