@stux Im not sure you can call it misusing.. isnt the whole point of an open protocol so people can use it to do things exactly like this (ping it to get info they wish to display)? It seems its just popular, nothing malicious about it.
@stux Well depends. That isnt 3600RPM from a single source.. we are talking about several people pinging **their own accounts** to integrate it in the game.. So if that is 360 different people all pinging the API 10 times a minute then, while cacheing would be nice, it doesnt strike me as all that excessive.
Most servers could handle 3600RPM a minute without batting an eye, especially if you have some reasonable cacheing in place.