Computers have been beating the best human Go players since 2016. The Go world champion retired in part because AI is “an entity that cannot be defeated.”

But a human just trounced one of the world’s best Go AIs 14 games to 1: arstechnica.com/information-te

I think this news story is more interesting than it might first appear (without knowing details, so grain of salt). It isn’t just a gaming curiosity; it points to a fundamental flaw with “deep learning” approaches in general.
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The Go AI was trained by feeding it a huge number of Go games played by humans. It built a model based on what humans do.

The human beat it by doing something so obvious a human would never do it — so it wasn’t in the training data, so the AI didn't counter it.

(Basically, the human forms a conspicuous giant capture ring while distracting the AI with tactical battles the AI knows how to counter.)
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@inthehands I don't about KataGo, but AlphaGo's stronger descendants were NOT trained on human games -- they were merely given the rules and told to play against themselves. I would be very curious to know if this exploit works against them.

en.wikipedia.org/wiki/AlphaGo_

en.wikipedia.org/wiki/AlphaZer

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