As some of you know I have a long-standing trouble with trying to write graphics programs on Linux due to my insistence on avoiding libraries/platforms and doing everything myself.
This morning I tried to be more flexible and took a shot at applying my newly-acquired Go programming skills to the problem and wound-up trying to use OpenGL.
It’s OK so far. About a billion times more complicated than what I’m looking for, but maybe that’s just the price of writing code like this for Linux?
I’ll try and see if I can get where I want to go with this but honestly just looking at it makes me want to build a whole computer from the chips up that works the way I want it to 🤣