So in my sparetime I have been writing this open-source game, a mmorpg called a MUD (no graphics in the typical sense, all ncurses based).

Anyway, I never would have thought the most complicated part of writing the game engine would have possibly been the handling of pronouns! The number of variations you have to consider is astounding when you really try to catalog all the different types.

I think I finally got them all covered though.

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@freemo MUDs have a deep place in my heart. Some of my first programming and game dev experiences were working through a book on developing MUDs that my uncle had given me.

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