I'd like to run 3D fluid dynamics simulations and visualizations with open source software. On the order of 1k x 1k x 1k cells, preferably GPU accelerated and preferably not nvidia-proprietary.

What systems should I be reading about to learn how to do this (and to figure out what my next questions should be)?

Any finished examples out there?

:boost_ok:

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@eqe maybe obvious, but are you talking for some engineering or scientific application or for art/visuals? I know Blender has pretty good fluid dynamics now, but IDK how physically accurate it is.

@2ck good question! I'm looking for more physically accurate, although the final goal is art of a sort.

@eqe
maybe helpful blender.stackexchange.com/ques

also I'll mention Sibernetic which is a SPH sim (another is mentioned in the Stack Exchange post). I know the guys that made it and, having hacked around a bit on the code, I think it's fairly comprehensible. it is for a specific biological application though, so I offer it as a comparison more than a solution.

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