@mmasnick Neat, but really not a fan of the time limit.
I get the point of it, but maybe it would be better to have a fixed number of cards for your shift, and then any time you get more context info, it grays out a card on the back of the deck that you'd no longer have time to get to.
That would better reinforce the theme of the game (hard decisions in limited time) without giving advantage to speed readers.
Also, the appeals interface is confusing. If I swipe right on an appeal, am I affirming the appeal, or am I affirming my previous decision? I assumed the former, but was never really sure...
@mmasnick Yeah, but using that option very much feels like giving up, lol.
@LouisIngenthron we tried a few different attempts. this one felt the most realistic in terms of the pressure. there is an accessibility setting to slow down the timer