@coryleach And to make matters worse, Godot 3 has... limitations with mobile. It's a couple years behind on supported features.

@LouisIngenthron Thanks for the heads up! Even if there is a new surge of investment in Godot today it’s starting to appear to be too far behind with too many limitations to actually be a viable alternative for many anytime soon. 😓

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@coryleach Agreed. I've tried prototyping a few games in it and... it's just not quite there yet. But each iteration of the engine gets significantly better, so I'm optimistic enough about its potential to donate to their development fund.

Hopefully in a few more years, it'll be a real contender.

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