Joined a group that archives raw files from Riot games.
They've discovered that, right before the update that contained the files I'm after, Wild Rift switched to a dynamic download system, and models/textures are only fetched when they're needed.
And I still can't bypass the beginner missions that railroad you into playing other champions.
So my only option left is to locate the list of files on the CDN and grab them manually.
@icedquinn
Probably also a half baked "anti piracy" measure. They've previously taken other steps to prevent extraction of models with standard tools meant for use with Unity-based games.
At some one point, it needs to be reverse engineered, purely out of principle. Information wants to be free. Locking up Ekko behind proprietary garbage is also pretty ironic. He explicitly chooses to stay in the dangerous undercity specifically *because* it's free.
@r000t
my guess would be that somewhere the logs are used as json string or something and they base64 encode because of that. all the cool webshit kids base64 encode everything, game companies should do too!
@icedquinn