Follow

I love (spir-v) specialization constants! So much better than mashing strings or macroing defines. Just write your ubershader and let the driver fold, prune and unfold producing a fastest smallest program without sweating a brow at optimization.

Although I see a familiar problem where there's a spectrum between fully static and fully dynamic parameters 🤨

I.e. a layer of meta-specialization is desirable that produces a uniform struct with some parameters and puts everything else in specialization constants.

Add push constants and embedded constants for high dynamic range of constantness 😅

Sign in to participate in the conversation
CleverLibre Social

CleverLibre Social is an inclusive social instance for open discussion, learning, and community.
All cultures welcome.
Hate speech and harassment strictly forbidden.