@twostraws Now that beta 2 is out... I think you’ll see that most of the use cases for Double Tap are interrupting: Timer going off, phone call incoming, notification arriving. There’s already API for providing custom actions for notifications (for example, Overcast shows Play, Add to Queue, Delete, Dismiss); Double Tap will act on the first button. If Marco wanted the primary action to be Add to Queue, he could reorder so that one was first. Interestingly (and intentionally), destructive buttons are not triggered—so if Marco made Delete the first button, the gesture indicator would provide negative feedback to communicate that no action was triggered. Hope that helps.
@lorihc That does help, and is very clear – thank you! 🙌
@lorihc @twostraws Thanks for clarifying.
I, too, was expecting a SwiftUI modifier to indicate the primary control on a screen, but tying it to notifications is an interesting choice. I’ll live with it for a bit to see what I can do — and what, if anything, I wish I could do instead.
@marcoarment @twostraws Interested in your feedback once you’ve used the gesture for a bit across the system.
@lorihc @marcoarment @twostraws I do hope podcast apps can use double tap to fast forward 30 seconds or whatever their setting is at - frequently use Outcast and this would be super handy - apps like Audible would prefer a pause function
@lorihc Can Double Tap be used to launch an app intent without anything else popping up beforehand? Or only to act on notifications?