I've expressed my displeasure for VN games before. How the writing is always shit, how they reach for bottom of the barrel methods like shock to try to get you to have an emotional attachment to a badly written one dimensional character, how they completely ignore interactive storytelling by forcing pointless decisions on you, then sticking you on a railroad to an ending depending on whether you liked vanilla or chocolate ice cream, and that ending isn't even a proper ending because there's a grand unified ending to retcon all other endings, and to have that ending you have to force yourself to collect N amount of hidden objects and go through the pointless endings of characters you downright hate.
Yes, there's plenty to dislike. And yet, buried deep in the shit, between the piles of games that invented the genre and still innovated, there's a hidden gem or two like Snatcher, Policenauts, and my favourite, a game which has no concept of points or routes, but seamlessly stitches together scenes into a cohesive narrative with 20 or so definite endings, and features MIDI music, the Caligula of VNs