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Wow those servers sure are talking a while to come back up huh

Beta10 of the mod is out! Fixes the RCE, and i also have an optional version that only fixes the RCE and disables bans.

Wow, I'm actually amazed! We might see an official fix!
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RT @DarkSoulsGame
PvP servers for Dark Souls 3, Dark Souls 2, and Dark Souls: Remastered have been temporarily deactivated to allow the team to investigate recent reports of an issue with online services.
Servers for Dark Souls: PtDE will join them shortly.

We apologize for this inconvenience.
twitter.com/DarkSoulsGame/stat

I will have a new beta out for the overhaul mod with a fix for the RCE pretty soon.

Beta8 is out! Various bug fixes, and added versions of the custom orbs for darkmoons.

Oh i just realized i forgot to enable the feature for the custom eye orbs where they resume your progress after you invade with them, whoops! I'll fix that next patch

Beta7 is out! Fixed some bugs i had in beta6, and added the 3rd custom eye orb: Twin eye orb. It combines both the other 2 orbs.

I'm testing and trying to figure out more info about the bans, and if i'm lucky the new code in beta6 already fixes it. But i don't have any concrete info atm.

Alright, so i just got 2 reports of people being banned while using the mod. The newest beta6 i just pushed out has some more anti-ban code i added for safety, but at this point i'm not sure about what triggers a ban. So, this is a notice to use a family share account to be safe.

Also surprise that next patch is out right now lmao.

Next patch: fixed the limitation with non-mods not being able to connect to mod hosts with mod guests connected. Non-mod users can join and the game will gracefully degrade the features no longer supported. If all non-mod users leave the features will reactivate.

clarifying: couldn't connect to MOD host with non-mod phantoms

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Beta5 release!
Fix crashes
Increase searching speed of orbs
fix bug preventing host mode from changing when summoning a guest
fix bug where mod users couldn't connect to host with non-mod phantoms

Beta4 release! Just a crash fix, but should help those who can't even start the mod without it crashing.

Btw, there are 2 currently know crashes with Beta3 (one of which might even prevent the mod from starting at all). I'm working on getting them both fixed asap!

See, this is the power of me releasing the mod. I'm pushing out releases like no tomorrow! Stress is a good motivator :)

Beta3 release! Fixes a bug with catacombs spikes, allows the orbs to be used without darkwraith, and adds a update checker/notifier

Beta2 which fixes a bunch of crashes people are having has been released! I also have a nexus mods page now: nexusmods.com/darksoulsremaste, that'll always have the newest version.

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