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当初从 C&C/WC2/RA1入门玩 RTS 的人有好几类,觉得不够真实的转向了 CC 和更专业的军游,觉得不够宏大的转向了 HOI,喜欢拼手速快节奏对战的一部分去了 SC,喜欢剧情闯关的找到了盟军敢死队,喜欢造一堆东西等电脑来踢馆的,催生出了塔防这一新类型。 twitter.com/calon/status/14218

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