@grammargirl The perfect tool for this exists:
@grammargirl You can make custom decks! I did this when I designed my game Siva Afi: The Fireknife Dance of Samoa.
@peterdrake Thanks! I'll look closer.
@peterdrake Did the deck you made have more than 52 cards?
@grammargirl Yes, 108.
You can see it in action on playingcards.io here:
@peterdrake Thanks! The video is really helpful. This looks great too.
I haven't messed around with it myself, but I'm pretty sure that it's flexible enough to support pretty much any card game: https://playingcards.io/docs/custom-decks
@kifty @peterdrake Thanks!
@peterdrake @grammargirl I’ve been researching ways to simulate my card game (ahem, workshop facilitation tool). Same issues—I have too many cards.
I REALLY don’t want to have to code my own interface. 😅
@peterdrake @grammargirl The game in question - https://messagespecs.com/messagedeck/
I second this, I've made a lot of prototypes with it, also with my own designed cards. You can have any size deck you want, you can also say I want this card 3 times.
@peterdrake This is so close to what I need, and I'm hopeful something like this exists.
It's my own game, Peeve Wars, that has a 72-card deck.
This looks like it's limited to 52 cards. (Please tell me if I'm wrong!)