online cooperative game where players are a slave class. their mouths are sewn shut to prevent communication. as you rank up, you gain additional gesutres to let you communicate with party members. only at an extremely high level are you allowed to type in chat box.
this way, new players are forced to watch and follow higher level party members. it'll also make players want to use gestures to express their higher rank, and to exert control over the weak
different roles can have different unlock trees, a tactician unlocks comms much faster but is way worse in combat. a caveman warrior only gets "yes" and "no" and a bunch of useless grunts.
@skells not interested in gamedev, and if i were to gamedev id be making other ideas
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