@coryleach And to make matters worse, Godot 3 has... limitations with mobile. It's a couple years behind on supported features.
@coryleach Agreed. I've tried prototyping a few games in it and... it's just not quite there yet. But each iteration of the engine gets significantly better, so I'm optimistic enough about its potential to donate to their development fund.
Hopefully in a few more years, it'll be a real contender.