I know the answer to this is obvious, but why aren't there more open source games?

The only one I can think of that people still regularly play is OpenTTD (transport tycoon delux). Doom/Quake etc, don't count - the engine is OS but not the game itself.

@rhm I think the bigger problem is that games often require more of a vision than a design.

For a game engine or an encryption library or something, you can clearly define the goals and requirements.

But a game needs an artistic vision, which is really difficult to decentralize.

@LouisIngenthron That's true. Although if you're basing your game on another that already exists (which is what I'm thinking of) it's less of a problem.

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@rhm Right, but even then, such a game would more likely than not end up feeling soulless and meandering.
Plus, without a vision, you'll end up copying its flaws too.

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