@7 @11112011 @cyberspook @helene @ins0mniak Mark Lilly was just afraid to admit he tried to use the OS but couldn't get a requisition form that allowed him to purchase a three-button mouse.
@bonifartius
You can buy a Logitech gaming mouse. It has at least 7 extra buttons. Or you can buy a cheaper CoolMasters one. I think Logitech's ergonomic trackpad mouse also has extra buttons but I'm not sure.
@ins0mniak @7 @11112011 @p @helene

@cyberspook @11112011 @ins0mniak @helene @7 @p
that does work, and i did that a while ago. mapping the middle button to a thumb button is ok, but chording in acme feels totally weird then :)

@cyberspook @bonifartius @11112011 @7 @helene @ins0mniak

> Why use a mouse even? Vim keys.

The mouse is a fine input device.

You have been abused by evil GUIs that use the mouse wrong. I was once like you. I thought the height of HCI had been reached with vim+screen+ctags+urxvt. I spent years and years being abused by the terminal emulator that pretended to be a DEC vt100, which was itself pretending to be an ASR-33 teletype, because it hurt me less often than a desktop environment. But what if the mouse could be good?
@p
Why does it have to be the mouse? An inherently unergonomic device. Why is the mouse forced on us? The touchscreen was a new input method and it introduced a completely different way of interacting with a computer. With touch gestures the navigation is seemless and smooth. So why do we have to choose either keyboard or mouse? I say: choose whatever is best for the given paradigm. If it's stacking, use the mouse. If it's tiling, use the keyboard. If it's a mobile GUI, use the touchscreen.
@7 @11112011 @ins0mniak @helene @bonifartius
@cyberspook @11112011 @7 @bonifartius @helene @ins0mniak

> Why does it have to be the mouse?

That's the way this interface works. The question was about three-button mice because that UI was designed around three-button mice; commodity hardware drives the software.

> An inherently unergonomic device.

:doubt:

> The touchscreen was a new input method and it introduced a completely different way of interacting with a computer.

I have yet to see a touchscreen interface that works nicely. In any case, your hands will obscure the viewing area. Touchscreens are nicer for some things, but if there's an interface built around a mouse, you'll generally have a better time using it with a mouse.

> I say: choose whatever is best for the given paradigm.

That is why, if you looked at the thread, the paradigm was set and what is nice to use as hardware was the question.

> If it's stacking, use the mouse. If it's tiling, use the keyboard. If it's a mobile GUI, use the touchscreen.

acme is a tiling UI but it makes good use of the mouse.
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@p
> I have yet to see a touchscreen interface that works nicely.

i think sailfish os / maemo is pretty nice. best use of mobile touchscreen i've seen, precisely because you don't have to target stuff with your fingers. most operations are some kind of swiping motion.

everywhere else touchscreen doesn't make sense, the displays are too large for that. it's never comfortable. i don't want to move my whole arm to do stuff.

@7 @11112011 @ins0mniak @helene @cyberspook

@bonifartius @7 @11112011 @ins0mniak @helene @cyberspook I haven't used Sailfish but I did use Maemo on the N900 and it was pretty comfortable.

@bonifartius

everywhere else touchscreen doesn’t make sense, the displays are too large for that. it’s never comfortable. i don’t want to move my whole arm to do stuff.

Windows 8’s interface was pretty nice for tablets, you didn’t need to move your arm much to do stuff, it was very gesture-heavy. Compared to it Win10 is a joke and an embarassment, the tablet mode in it is a terribly implemented afterthought that lack many features and looks like a castrated desktop mode as opposed to Win8’s desktop mode looking like a castrated tablet mode.
@p @7 @11112011 @ins0mniak @helene

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