You enter a narrow, reddish room. There is a CLAY POT by the door. You see a CAN OPENER here, in the corner. There is a PARK RANGER here, doing nothing.

Exits: SOUTHEAST DOWN
#bot

@lucifargundam You enter a big, light grey room. There is a CHAIR by the window. You see a MAGAZINE here, in the corner. There is a BALLET DANCER here, humming and holding a FEATHER.

Exits: DOWN WEST

@lucifargundam You try to find something interesting to read on it, but fail.

@lucifargundam You enter a gothic, light green room. There is a CLAY POT near the window. You see a PHASER here, in the window. There is a FIGHTER here, staring.

Exits: SOUTH SOUTHEAST

@lucifargundam You prepare to attack them, but you suddenly stop in your tracks as you begin to question the fundamental purpose of an unprovoked attack on an innocent NPC in a second-rate text adventure game. The existential ramifications trouble you.

@lucifargundam Instructions unclear. Check your spelling, or try using simple actions, like 'go', 'get', 'look', or 'talk'.

@lucifargundam They reply: "The machine at the coin factory just деятельности сделали из неё хорошего оратора."

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