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I let whatshouldiplayonsteam.com decide for me, and it suggested that I go play EvilMorph, a hardcore platformer.

So I did.

Ye gods, the controls suck! Ye gods, movements are inconsistent! Ye gods, I die so often! Ye gods, the fucking game's cheating! Ye gods! YE GODS!

I stopped when I managed to get 50% of its Steam achievements (which was mostly dying X times), that's probably the best I can do because I refuse to 'git gud' for that stupid first boss. ;)

@FailForward No, not really similar to that one. It's more a Hamilton-esque game, where stuff can be walked over only once (except for the wood blocks). There also isn't really any height perspective changes or so, only one level had a little play on it but that was fairly easy.

There we go, solved all 50 puzzles of the game Leashed Soul. Not a difficult one, though I did wish they had an undo move feature. It was fairly relaxing.
Just wish there was an ending story, since they bothered to have some sort of intro story. Also wish there were achievements to show off with.

@thomasfuchs Never tried it, and I'm not going to jump through hoops just to visit some random site over a cactus fruit... ;)

@thomasfuchs Ha, neat. And alas, that link doesn't work for me because that site bullshits over GDPR and refuses to show me its contents.

@lydiaconwell Nifty. Games of Thrones isn't a bad read. Though somewhere halfway that whole storyline I kinda lost interest, but it started cool enough.

@lydiaconwell It definitely is. It's way too huge for one country to manage.

@lydiaconwell I thought that was what blogs would be useful for... not stupid oneliners on social media.

@thomasfuchs Why not? Then at least you would feel safe that it's wrapped up really well for transport!

@mangeurdenuage That's a matter of perspective. If you meant rainy, I'm sure the plants love it!

@freemo Makes sense, then I'd probably do something liberal like 3 months or so.

@freemo Right. So, after a while you won't be able to use the term 'the lobby is approaching xx users' to indicate activity. ;)

Guess it's just a li'l bit of OCD on my side about the 'cleanliness' of the population in a room. That made me wonder about the details. Thanks. ;)

@freemo I'm merely curious, because how does the server know that this user will return and not never come back? If there's no expiration thingy, do we indeed head towards 10000 guests eventually? Of which most would be 'dead guest accounts'? Just curious how this is implemented.

@freemo Do guests ever 'expire'? Or are we heading towards Guest #10000 eventually and you claim 10000+ people joined the lobby? ;)

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